I’ve had to use this at work recently, andIi decided to revamp an old mel script I had been using before.  I figured I would share it up for others to use.

Right click, save-as.

Public SVN repository web view

  1. I don’t know if you know this already, but Maya 2011 now comes with this functionality out-of-the-box with Constrain >> Point on Poly, which behaves exactly like Rivet (i.e. UV information).

  2. Yeah, this is an older script that I converted as an example for some students.

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